"use strict" var inherits = require('util').inherits, f = require('util').format, EventEmitter = require('events').EventEmitter, ReadPreference = require('./read_preference'), BasicCursor = require('../cursor'), retrieveBSON = require('../connection/utils').retrieveBSON, Logger = require('../connection/logger'), MongoError = require('../error'), Server = require('./server'), ReplSetState = require('./replset_state'), assign = require('./shared').assign, clone = require('./shared').clone, createClientInfo = require('./shared').createClientInfo; var MongoCR = require('../auth/mongocr') , X509 = require('../auth/x509') , Plain = require('../auth/plain') , GSSAPI = require('../auth/gssapi') , SSPI = require('../auth/sspi') , ScramSHA1 = require('../auth/scram'); var BSON = retrieveBSON(); // // States var DISCONNECTED = 'disconnected'; var CONNECTING = 'connecting'; var CONNECTED = 'connected'; var DESTROYED = 'destroyed'; function stateTransition(self, newState) { var legalTransitions = { 'disconnected': [CONNECTING, DESTROYED, DISCONNECTED], 'connecting': [CONNECTING, DESTROYED, CONNECTED, DISCONNECTED], 'connected': [CONNECTED, DISCONNECTED, DESTROYED], 'destroyed': [DESTROYED] } // Get current state var legalStates = legalTransitions[self.state]; if(legalStates && legalStates.indexOf(newState) != -1) { self.state = newState; } else { self.logger.error(f('Pool with id [%s] failed attempted illegal state transition from [%s] to [%s] only following state allowed [%s]' , self.id, self.state, newState, legalStates)); } } // // ReplSet instance id var id = 1; var handlers = ['connect', 'close', 'error', 'timeout', 'parseError']; /** * Creates a new Replset instance * @class * @param {array} seedlist A list of seeds for the replicaset * @param {boolean} options.setName The Replicaset set name * @param {boolean} [options.secondaryOnlyConnectionAllowed=false] Allow connection to a secondary only replicaset * @param {number} [options.haInterval=10000] The High availability period for replicaset inquiry * @param {boolean} [options.emitError=false] Server will emit errors events * @param {Cursor} [options.cursorFactory=Cursor] The cursor factory class used for all query cursors * @param {number} [options.size=5] Server connection pool size * @param {boolean} [options.keepAlive=true] TCP Connection keep alive enabled * @param {number} [options.keepAliveInitialDelay=0] Initial delay before TCP keep alive enabled * @param {boolean} [options.noDelay=true] TCP Connection no delay * @param {number} [options.connectionTimeout=10000] TCP Connection timeout setting * @param {number} [options.socketTimeout=0] TCP Socket timeout setting * @param {boolean} [options.singleBufferSerializtion=true] Serialize into single buffer, trade of peak memory for serialization speed * @param {boolean} [options.ssl=false] Use SSL for connection * @param {boolean|function} [options.checkServerIdentity=true] Ensure we check server identify during SSL, set to false to disable checking. Only works for Node 0.12.x or higher. You can pass in a boolean or your own checkServerIdentity override function. * @param {Buffer} [options.ca] SSL Certificate store binary buffer * @param {Buffer} [options.cert] SSL Certificate binary buffer * @param {Buffer} [options.key] SSL Key file binary buffer * @param {string} [options.passphrase] SSL Certificate pass phrase * @param {string} [options.servername=null] String containing the server name requested via TLS SNI. * @param {boolean} [options.rejectUnauthorized=true] Reject unauthorized server certificates * @param {boolean} [options.promoteLongs=true] Convert Long values from the db into Numbers if they fit into 53 bits * @param {boolean} [options.promoteValues=true] Promotes BSON values to native types where possible, set to false to only receive wrapper types. * @param {boolean} [options.promoteBuffers=false] Promotes Binary BSON values to native Node Buffers. * @param {number} [options.pingInterval=5000] Ping interval to check the response time to the different servers * @param {number} [options.localThresholdMS=15] Cutoff latency point in MS for MongoS proxy selection * @param {boolean} [options.domainsEnabled=false] Enable the wrapping of the callback in the current domain, disabled by default to avoid perf hit. * @return {ReplSet} A cursor instance * @fires ReplSet#connect * @fires ReplSet#ha * @fires ReplSet#joined * @fires ReplSet#left * @fires ReplSet#failed * @fires ReplSet#fullsetup * @fires ReplSet#all * @fires ReplSet#error * @fires ReplSet#serverHeartbeatStarted * @fires ReplSet#serverHeartbeatSucceeded * @fires ReplSet#serverHeartbeatFailed * @fires ReplSet#topologyOpening * @fires ReplSet#topologyClosed * @fires ReplSet#topologyDescriptionChanged * @property {string} type the topology type. * @property {string} parserType the parser type used (c++ or js). */ var ReplSet = function(seedlist, options) { var self = this; options = options || {}; // Validate seedlist if(!Array.isArray(seedlist)) throw new MongoError("seedlist must be an array"); // Validate list if(seedlist.length == 0) throw new MongoError("seedlist must contain at least one entry"); // Validate entries seedlist.forEach(function(e) { if(typeof e.host != 'string' || typeof e.port != 'number') throw new MongoError("seedlist entry must contain a host and port"); }); // Add event listener EventEmitter.call(this); // Get replSet Id this.id = id++; // Get the localThresholdMS var localThresholdMS = options.localThresholdMS || 15; // Backward compatibility if(options.acceptableLatency) localThresholdMS = options.acceptableLatency; // Create a logger var logger = Logger('ReplSet', options); // Internal state this.s = { options: assign({}, options), // BSON instance bson: options.bson || new BSON([BSON.Binary, BSON.Code, BSON.DBRef, BSON.Decimal128, BSON.Double, BSON.Int32, BSON.Long, BSON.Map, BSON.MaxKey, BSON.MinKey, BSON.ObjectId, BSON.BSONRegExp, BSON.Symbol, BSON.Timestamp]), // Factory overrides Cursor: options.cursorFactory || BasicCursor, // Logger instance logger: logger, // Seedlist seedlist: seedlist, // Replicaset state replicaSetState: new ReplSetState({ id: this.id, setName: options.setName, acceptableLatency: localThresholdMS, heartbeatFrequencyMS: options.haInterval ? options.haInterval : 10000, logger: logger }), // Current servers we are connecting to connectingServers: [], // Ha interval haInterval: options.haInterval ? options.haInterval : 10000, // Minimum heartbeat frequency used if we detect a server close minHeartbeatFrequencyMS: 500, // Disconnect handler disconnectHandler: options.disconnectHandler, // Server selection index index: 0, // Connect function options passed in connectOptions: {}, // Are we running in debug mode debug: typeof options.debug == 'boolean' ? options.debug : false, // Client info clientInfo: createClientInfo(options) } // Add handler for topology change this.s.replicaSetState.on('topologyDescriptionChanged', function(r) { self.emit('topologyDescriptionChanged', r); }); // Log info warning if the socketTimeout < haInterval as it will cause // a lot of recycled connections to happen. if(this.s.logger.isWarn() && this.s.options.socketTimeout != 0 && this.s.options.socketTimeout < this.s.haInterval) { this.s.logger.warn(f('warning socketTimeout %s is less than haInterval %s. This might cause unnecessary server reconnections due to socket timeouts' , this.s.options.socketTimeout, this.s.haInterval)); } // All the authProviders this.authProviders = options.authProviders || { 'mongocr': new MongoCR(this.s.bson), 'x509': new X509(this.s.bson) , 'plain': new Plain(this.s.bson), 'gssapi': new GSSAPI(this.s.bson) , 'sspi': new SSPI(this.s.bson), 'scram-sha-1': new ScramSHA1(this.s.bson) } // Add forwarding of events from state handler var types = ['joined', 'left']; types.forEach(function(x) { self.s.replicaSetState.on(x, function(t, s) { if(self.state === CONNECTED && x === 'joined' && t == 'primary') { self.emit('reconnect', self); } self.emit(x, t, s); }); }); // Connect stat this.initialConnectState = { connect: false, fullsetup: false, all: false } // Disconnected state this.state = DISCONNECTED; this.haTimeoutId = null; // Are we authenticating this.authenticating = false; // Last ismaster this.ismaster = null; } inherits(ReplSet, EventEmitter); Object.defineProperty(ReplSet.prototype, 'type', { enumerable:true, get: function() { return 'replset'; } }); Object.defineProperty(ReplSet.prototype, 'parserType', { enumerable:true, get: function() { return BSON.native ? "c++" : "js"; } }); function attemptReconnect(self) { if(self.runningAttempReconnect) return; // Set as running self.runningAttempReconnect = true; // Wait before execute self.haTimeoutId = setTimeout(function() { if(self.state == DESTROYED) return; // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('attemptReconnect for replset with id %s', self.id)); } // Get all known hosts var keys = Object.keys(self.s.replicaSetState.set); var servers = keys.map(function(x) { return new Server(assign({}, self.s.options, { host: x.split(':')[0], port: parseInt(x.split(':')[1], 10) }, { authProviders: self.authProviders, reconnect:false, monitoring: false, inTopology: true }, { clientInfo: clone(self.s.clientInfo) })); }); // Create the list of servers self.s.connectingServers = servers.slice(0); // Handle all events coming from servers function _handleEvent(self, event) { return function() { // Destroy the instance if(self.state == DESTROYED) { return this.destroy(); } // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('attemptReconnect for replset with id %s using server %s ended with event %s', self.id, this.name, event)); } // Check if we are done function done() { // Done with the reconnection attempt if(self.s.connectingServers.length == 0) { if(self.state == DESTROYED) return; // If we have a primary and a disconnect handler, execute // buffered operations if(self.s.replicaSetState.hasPrimaryAndSecondary() && self.s.disconnectHandler) { self.s.disconnectHandler.execute(); } else if(self.s.replicaSetState.hasPrimary() && self.s.disconnectHandler) { self.s.disconnectHandler.execute({ executePrimary:true }); } else if(self.s.replicaSetState.hasSecondary() && self.s.disconnectHandler) { self.s.disconnectHandler.execute({ executeSecondary:true }); } // Do we have a primary if(self.s.replicaSetState.hasPrimary()) { // Emit reconnect as new primary was discovered self.emit('reconnect', self); // Connect any missing servers connectNewServers(self, self.s.replicaSetState.unknownServers, function() { // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('attemptReconnect for replset with id successful resuming topologyMonitor', self.id)); } // Reset the running self.runningAttempReconnect = false; // Go back to normal topology monitoring // Schedule a topology monitoring sweep setTimeout(function() { topologyMonitor(self); }, self.s.haInterval); }); } else { if(self.listeners("close").length > 0) { self.emit('close', self); } // Reset the running self.runningAttempReconnect = false; // Attempt a new reconnect attemptReconnect(self); } } } // Remove the server from our list for(var i = 0; i < self.s.connectingServers.length; i++) { if(self.s.connectingServers[i].equals(this)) { self.s.connectingServers.splice(i, 1); } } // Keep reference to server var _self = this; // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('attemptReconnect in replset with id %s for', self.id)); } // Connect and not authenticating if(event == 'connect' && !self.authenticating) { if(self.state == DESTROYED) { return _self.destroy(); } // Update the replicaset state if(self.s.replicaSetState.update(_self)) { // Primary lastIsMaster store it if(_self.lastIsMaster() && _self.lastIsMaster().ismaster) { self.ismaster = _self.lastIsMaster(); } // Remove the handlers for(i = 0; i < handlers.length; i++) { _self.removeAllListeners(handlers[i]); } // Add stable state handlers _self.on('error', handleEvent(self, 'error')); _self.on('close', handleEvent(self, 'close')); _self.on('timeout', handleEvent(self, 'timeout')); _self.on('parseError', handleEvent(self, 'parseError')); } else { _self.destroy(); } } else if(event == 'connect' && self.authenticating) { this.destroy(); } done(); } } // Index used to interleaf the server connects, avoiding // runtime issues on io constrained vm's var timeoutInterval = 0; function connect(server, timeoutInterval) { setTimeout(function() { server.once('connect', _handleEvent(self, 'connect')); server.once('close', _handleEvent(self, 'close')); server.once('timeout', _handleEvent(self, 'timeout')); server.once('error', _handleEvent(self, 'error')); server.once('parseError', _handleEvent(self, 'parseError')); // SDAM Monitoring events server.on('serverOpening', function(e) { self.emit('serverOpening', e); }); server.on('serverDescriptionChanged', function(e) { self.emit('serverDescriptionChanged', e); }); server.on('serverClosed', function(e) { self.emit('serverClosed', e); }); server.connect(self.s.connectOptions); }, timeoutInterval); } // Connect all servers while(servers.length > 0) { connect(servers.shift(), timeoutInterval++); } }, self.s.minHeartbeatFrequencyMS); } function connectNewServers(self, servers, callback) { // Count lefts var count = servers.length; // Handle events var _handleEvent = function(self, event) { return function() { var _self = this; count = count - 1; // Destroyed if(self.state == DESTROYED) { return this.destroy(); } if(event == 'connect' && !self.authenticating) { // Destroyed if(self.state == DESTROYED) { return _self.destroy(); } var result = self.s.replicaSetState.update(_self); // Update the state with the new server if(result) { // Primary lastIsMaster store it if(_self.lastIsMaster() && _self.lastIsMaster().ismaster) { self.ismaster = _self.lastIsMaster(); } // Remove the handlers for(var i = 0; i < handlers.length; i++) { _self.removeAllListeners(handlers[i]); } // Add stable state handlers _self.on('error', handleEvent(self, 'error')); _self.on('close', handleEvent(self, 'close')); _self.on('timeout', handleEvent(self, 'timeout')); _self.on('parseError', handleEvent(self, 'parseError')); } else { _self.destroy(); } } else if(event == 'connect' && self.authenticating) { this.destroy(); } // Are we done finish up callback if(count == 0) { callback(); } } } // No new servers if(count == 0) return callback(); // Execute method function execute(_server, i) { setTimeout(function() { // Destroyed if(self.state == DESTROYED) { return; } // Create a new server instance var server = new Server(assign({}, self.s.options, { host: _server.split(':')[0], port: parseInt(_server.split(':')[1], 10) }, { authProviders: self.authProviders, reconnect:false, monitoring: false, inTopology: true }, { clientInfo: clone(self.s.clientInfo) })); // Add temp handlers server.once('connect', _handleEvent(self, 'connect')); server.once('close', _handleEvent(self, 'close')); server.once('timeout', _handleEvent(self, 'timeout')); server.once('error', _handleEvent(self, 'error')); server.once('parseError', _handleEvent(self, 'parseError')); // SDAM Monitoring events server.on('serverOpening', function(e) { self.emit('serverOpening', e); }); server.on('serverDescriptionChanged', function(e) { self.emit('serverDescriptionChanged', e); }); server.on('serverClosed', function(e) { self.emit('serverClosed', e); }); server.connect(self.s.connectOptions); }, i); } // Create new instances for(var i = 0; i < servers.length; i++) { execute(servers[i], i); } } function topologyMonitor(self, options) { options = options || {}; // Set momitoring timeout self.haTimeoutId = setTimeout(function() { if(self.state == DESTROYED) return; // Is this a on connect topology discovery // Schedule a proper topology monitoring to happen // To ensure any discovered servers do not timeout // while waiting for the initial discovery to happen. if(options.haInterval) { topologyMonitor(self); } // If we have a primary and a disconnect handler, execute // buffered operations if(self.s.replicaSetState.hasPrimaryAndSecondary() && self.s.disconnectHandler) { self.s.disconnectHandler.execute(); } else if(self.s.replicaSetState.hasPrimary() && self.s.disconnectHandler) { self.s.disconnectHandler.execute({ executePrimary:true }); } else if(self.s.replicaSetState.hasSecondary() && self.s.disconnectHandler) { self.s.disconnectHandler.execute({ executeSecondary:true }); } // Get the connectingServers var connectingServers = self.s.replicaSetState.allServers(); // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('topologyMonitor in replset with id %s connected servers [%s]' , self.id , connectingServers.map(function(x) { return x.name; }))); } // Get the count var count = connectingServers.length; // If we have no servers connected if(count == 0 && !options.haInterval) { if(self.listeners("close").length > 0) { self.emit('close', self); } return attemptReconnect(self); } // If the count is zero schedule a new fast function pingServer(_self, _server, cb) { // Measure running time var start = new Date().getTime(); // Emit the server heartbeat start emitSDAMEvent(self, 'serverHeartbeatStarted', { connectionId: _server.name }); // Execute ismaster // Set the socketTimeout for a monitoring message to a low number // Ensuring ismaster calls are timed out quickly _server.command('admin.$cmd', { ismaster:true }, { monitoring: true, socketTimeout: self.s.options.connectionTimeout || 2000, }, function(err, r) { if(self.state == DESTROYED) { _server.destroy(); return cb(err, r); } // Calculate latency var latencyMS = new Date().getTime() - start; // Set the last updatedTime var hrTime = process.hrtime(); // Calculate the last update time _server.lastUpdateTime = hrTime[0] * 1000 + Math.round(hrTime[1]/1000); // We had an error, remove it from the state if(err) { // Emit the server heartbeat failure emitSDAMEvent(self, 'serverHeartbeatFailed', { durationMS: latencyMS, failure: err, connectionId: _server.name }); // Remove server from the state _self.s.replicaSetState.remove(_server); } else { // Update the server ismaster _server.ismaster = r.result; // Check if we have a lastWriteDate convert it to MS // and store on the server instance for later use if(_server.ismaster.lastWrite && _server.ismaster.lastWrite.lastWriteDate) { _server.lastWriteDate = _server.ismaster.lastWrite.lastWriteDate.getTime(); } // Do we have a brand new server if(_server.lastIsMasterMS == -1) { _server.lastIsMasterMS = latencyMS; } else if(_server.lastIsMasterMS) { // After the first measurement, average RTT MUST be computed using an // exponentially-weighted moving average formula, with a weighting factor (alpha) of 0.2. // If the prior average is denoted old_rtt, then the new average (new_rtt) is // computed from a new RTT measurement (x) using the following formula: // alpha = 0.2 // new_rtt = alpha * x + (1 - alpha) * old_rtt _server.lastIsMasterMS = 0.2 * latencyMS + (1 - 0.2) * _server.lastIsMasterMS; } if(_self.s.replicaSetState.update(_server)) { // Primary lastIsMaster store it if(_server.lastIsMaster() && _server.lastIsMaster().ismaster) { self.ismaster = _server.lastIsMaster(); } } // Server heart beat event emitSDAMEvent(self, 'serverHeartbeatSucceeded', { durationMS: latencyMS, reply: r.result, connectionId: _server.name }); } // Calculate the stalness for this server self.s.replicaSetState.updateServerMaxStaleness(_server, self.s.haInterval); // Callback cb(err, r); }); } // Connect any missing servers function connectMissingServers() { if(self.state == DESTROYED) return; // Attempt to connect to any unknown servers connectNewServers(self, self.s.replicaSetState.unknownServers, function() { if(self.state == DESTROYED) return; // Check if we have an options.haInterval (meaning it was triggered from connect) if(options.haInterval) { // Do we have a primary and secondary if(self.state == CONNECTING && self.s.replicaSetState.hasPrimaryAndSecondary()) { // Transition to connected stateTransition(self, CONNECTED); // Update initial state self.initialConnectState.connect = true; self.initialConnectState.fullsetup = true; self.initialConnectState.all = true; // Emit fullsetup and all events process.nextTick(function() { self.emit('connect', self); self.emit('fullsetup', self); self.emit('all', self); }); } else if(self.state == CONNECTING && self.s.replicaSetState.hasPrimary()) { // Transition to connected stateTransition(self, CONNECTED); // Update initial state self.initialConnectState.connect = true; // Emit connected sign process.nextTick(function() { self.emit('connect', self); }); } else if(self.state == CONNECTING && self.s.replicaSetState.hasSecondary() && self.s.options.secondaryOnlyConnectionAllowed) { // Transition to connected stateTransition(self, CONNECTED); // Update initial state self.initialConnectState.connect = true; // Emit connected sign process.nextTick(function() { self.emit('connect', self); }); } else if(self.state == CONNECTING) { self.emit('error', new MongoError('no primary found in replicaset')); // Destroy the topology return self.destroy(); } else if(self.state == CONNECTED && self.s.replicaSetState.hasPrimaryAndSecondary() && !self.initialConnectState.fullsetup) { self.initialConnectState.fullsetup = true; // Emit fullsetup and all events process.nextTick(function() { self.emit('fullsetup', self); self.emit('all', self); }); } } if(!options.haInterval) topologyMonitor(self); }); } // No connectingServers but unknown servers if(connectingServers.length == 0 && self.s.replicaSetState.unknownServers.length > 0 && options.haInterval) { return connectMissingServers(); } else if(connectingServers.length == 0 && options.haInterval) { self.destroy(); return self.emit('error', new MongoError('no valid replicaset members found')); } // Ping all servers for(var i = 0; i < connectingServers.length; i++) { pingServer(self, connectingServers[i], function() { count = count - 1; if(count == 0) { connectMissingServers(); } }); } }, options.haInterval || self.s.haInterval) } function handleEvent(self, event) { return function() { if(self.state == DESTROYED) return; // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('handleEvent %s from server %s in replset with id %s', event, this.name, self.id)); } self.s.replicaSetState.remove(this); } } function handleInitialConnectEvent(self, event) { return function() { // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('handleInitialConnectEvent %s from server %s in replset with id %s', event, this.name, self.id)); } // Destroy the instance if(self.state == DESTROYED) { return this.destroy(); } // Check the type of server if(event == 'connect') { // Update the state var result = self.s.replicaSetState.update(this); if(result == true) { // Primary lastIsMaster store it if(this.lastIsMaster() && this.lastIsMaster().ismaster) { self.ismaster = this.lastIsMaster(); } // Debug log if(self.s.logger.isDebug()) { self.s.logger.debug(f('handleInitialConnectEvent %s from server %s in replset with id %s has state [%s]', event, this.name, self.id, JSON.stringify(self.s.replicaSetState.set))); } // Remove the handlers for(var i = 0; i < handlers.length; i++) { this.removeAllListeners(handlers[i]); } // Add stable state handlers this.on('error', handleEvent(self, 'error')); this.on('close', handleEvent(self, 'close')); this.on('timeout', handleEvent(self, 'timeout')); this.on('parseError', handleEvent(self, 'parseError')); } else if(result instanceof MongoError) { this.destroy(); self.destroy(); return self.emit('error', result); } else { this.destroy(); } } else { // Emit failure to connect self.emit('failed', this); // Remove from the state self.s.replicaSetState.remove(this); } // Remove from the list from connectingServers for(i = 0; i < self.s.connectingServers.length; i++) { if(self.s.connectingServers[i].equals(this)) { self.s.connectingServers.splice(i, 1); } } // Trigger topologyMonitor if(self.s.connectingServers.length == 0) { topologyMonitor(self, {haInterval: 1}); } }; } function connectServers(self, servers) { // Update connectingServers self.s.connectingServers = self.s.connectingServers.concat(servers); // Index used to interleaf the server connects, avoiding // runtime issues on io constrained vm's var timeoutInterval = 0; function connect(server, timeoutInterval) { setTimeout(function() { // Add the server to the state if(self.s.replicaSetState.update(server)) { // Primary lastIsMaster store it if(server.lastIsMaster() && server.lastIsMaster().ismaster) { self.ismaster = server.lastIsMaster(); } } // Add event handlers server.once('close', handleInitialConnectEvent(self, 'close')); server.once('timeout', handleInitialConnectEvent(self, 'timeout')); server.once('parseError', handleInitialConnectEvent(self, 'parseError')); server.once('error', handleInitialConnectEvent(self, 'error')); server.once('connect', handleInitialConnectEvent(self, 'connect')); // SDAM Monitoring events server.on('serverOpening', function(e) { self.emit('serverOpening', e); }); server.on('serverDescriptionChanged', function(e) { self.emit('serverDescriptionChanged', e); }); server.on('serverClosed', function(e) { self.emit('serverClosed', e); }); // Start connection server.connect(self.s.connectOptions); }, timeoutInterval); } // Start all the servers while(servers.length > 0) { connect(servers.shift(), timeoutInterval++); } } /** * Emit event if it exists * @method */ function emitSDAMEvent(self, event, description) { if(self.listeners(event).length > 0) { self.emit(event, description); } } /** * Initiate server connect * @method * @param {array} [options.auth=null] Array of auth options to apply on connect */ ReplSet.prototype.connect = function(options) { var self = this; // Add any connect level options to the internal state this.s.connectOptions = options || {}; // Set connecting state stateTransition(this, CONNECTING); // Create server instances var servers = this.s.seedlist.map(function(x) { return new Server(assign({}, self.s.options, x, { authProviders: self.authProviders, reconnect:false, monitoring:false, inTopology: true }, { clientInfo: clone(self.s.clientInfo) })); }); // Error out as high availbility interval must be < than socketTimeout if(this.s.options.socketTimeout > 0 && this.s.options.socketTimeout <= this.s.options.haInterval) { return self.emit('error', new MongoError(f("haInterval [%s] MS must be set to less than socketTimeout [%s] MS" , this.s.options.haInterval, this.s.options.socketTimeout))); } // Emit the topology opening event emitSDAMEvent(this, 'topologyOpening', { topologyId: this.id }); // Start all server connections connectServers(self, servers); } /** * Destroy the server connection * @param {boolean} [options.force=false] Force destroy the pool * @method */ ReplSet.prototype.destroy = function(options) { options = options || {}; // Transition state stateTransition(this, DESTROYED); // Clear out any monitoring process if(this.haTimeoutId) clearTimeout(this.haTimeoutId); // Destroy the replicaset this.s.replicaSetState.destroy(options); // Destroy all connecting servers this.s.connectingServers.forEach(function(x) { x.destroy(options); }); // Emit toplogy closing event emitSDAMEvent(this, 'topologyClosed', { topologyId: this.id }); } /** * Unref all connections belong to this server * @method */ ReplSet.prototype.unref = function() { // Transition state stateTransition(this, DISCONNECTED); this.s.replicaSetState.allServers().forEach(function(x) { x.unref(); }); clearTimeout(this.haTimeoutId); } /** * Returns the last known ismaster document for this server * @method * @return {object} */ ReplSet.prototype.lastIsMaster = function() { return this.s.replicaSetState.primary ? this.s.replicaSetState.primary.lastIsMaster() : this.ismaster; } /** * All raw connections * @method * @return {Connection[]} */ ReplSet.prototype.connections = function() { var servers = this.s.replicaSetState.allServers(); var connections = []; for(var i = 0; i < servers.length; i++) { connections = connections.concat(servers[i].connections()); } return connections; } /** * Figure out if the server is connected * @method * @param {ReadPreference} [options.readPreference] Specify read preference if command supports it * @return {boolean} */ ReplSet.prototype.isConnected = function(options) { options = options || {}; // If we are authenticating signal not connected // To avoid interleaving of operations if(this.authenticating) return false; // If we specified a read preference check if we are connected to something // than can satisfy this if(options.readPreference && options.readPreference.equals(ReadPreference.secondary)) { return this.s.replicaSetState.hasSecondary(); } if(options.readPreference && options.readPreference.equals(ReadPreference.primary)) { return this.s.replicaSetState.hasPrimary(); } if(options.readPreference && options.readPreference.equals(ReadPreference.primaryPreferred)) { return this.s.replicaSetState.hasSecondary() || this.s.replicaSetState.hasPrimary(); } if(options.readPreference && options.readPreference.equals(ReadPreference.secondaryPreferred)) { return this.s.replicaSetState.hasSecondary() || this.s.replicaSetState.hasPrimary(); } if(this.s.secondaryOnlyConnectionAllowed && this.s.replicaSetState.hasSecondary()) { return true; } return this.s.replicaSetState.hasPrimary(); } /** * Figure out if the replicaset instance was destroyed by calling destroy * @method * @return {boolean} */ ReplSet.prototype.isDestroyed = function() { return this.state == DESTROYED; } /** * Get server * @method * @param {ReadPreference} [options.readPreference] Specify read preference if command supports it * @return {Server} */ ReplSet.prototype.getServer = function(options) { // Ensure we have no options options = options || {}; // Pick the right server baspickServerd on readPreference var server = this.s.replicaSetState.pickServer(options.readPreference); if(this.s.debug) this.emit('pickedServer', options.readPreference, server); return server; } /** * Get all connected servers * @method * @return {Server[]} */ ReplSet.prototype.getServers = function() { return this.s.replicaSetState.allServers(); } // // Execute write operation var executeWriteOperation = function(self, op, ns, ops, options, callback) { if(typeof options == 'function') callback = options, options = {}, options = options || {}; // Ensure we have no options options = options || {}; // No server returned we had an error if(self.s.replicaSetState.primary == null) { return callback(new MongoError("no primary server found")); } // Execute the command self.s.replicaSetState.primary[op](ns, ops, options, callback); } /** * Insert one or more documents * @method * @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1) * @param {array} ops An array of documents to insert * @param {boolean} [options.ordered=true] Execute in order or out of order * @param {object} [options.writeConcern={}] Write concern for the operation * @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized. * @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields. * @param {opResultCallback} callback A callback function */ ReplSet.prototype.insert = function(ns, ops, options, callback) { if(typeof options == 'function') callback = options, options = {}, options = options || {}; if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed'))); // Not connected but we have a disconnecthandler if(!this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) { return this.s.disconnectHandler.add('insert', ns, ops, options, callback); } // Execute write operation executeWriteOperation(this, 'insert', ns, ops, options, callback); } /** * Perform one or more update operations * @method * @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1) * @param {array} ops An array of updates * @param {boolean} [options.ordered=true] Execute in order or out of order * @param {object} [options.writeConcern={}] Write concern for the operation * @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized. * @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields. * @param {opResultCallback} callback A callback function */ ReplSet.prototype.update = function(ns, ops, options, callback) { if(typeof options == 'function') callback = options, options = {}, options = options || {}; if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed'))); // Not connected but we have a disconnecthandler if(!this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) { return this.s.disconnectHandler.add('update', ns, ops, options, callback); } // Execute write operation executeWriteOperation(this, 'update', ns, ops, options, callback); } /** * Perform one or more remove operations * @method * @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1) * @param {array} ops An array of removes * @param {boolean} [options.ordered=true] Execute in order or out of order * @param {object} [options.writeConcern={}] Write concern for the operation * @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized. * @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields. * @param {opResultCallback} callback A callback function */ ReplSet.prototype.remove = function(ns, ops, options, callback) { if(typeof options == 'function') callback = options, options = {}, options = options || {}; if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed'))); // Not connected but we have a disconnecthandler if(!this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) { return this.s.disconnectHandler.add('remove', ns, ops, options, callback); } // Execute write operation executeWriteOperation(this, 'remove', ns, ops, options, callback); } /** * Execute a command * @method * @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1) * @param {object} cmd The command hash * @param {ReadPreference} [options.readPreference] Specify read preference if command supports it * @param {Connection} [options.connection] Specify connection object to execute command against * @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized. * @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields. * @param {opResultCallback} callback A callback function */ ReplSet.prototype.command = function(ns, cmd, options, callback) { if(typeof options == 'function') callback = options, options = {}, options = options || {}; if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed'))); var self = this; // Establish readPreference var readPreference = options.readPreference ? options.readPreference : ReadPreference.primary; // If the readPreference is primary and we have no primary, store it if(readPreference.preference == 'primary' && !this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) { return this.s.disconnectHandler.add('command', ns, cmd, options, callback); } else if(readPreference.preference == 'secondary' && !this.s.replicaSetState.hasSecondary() && this.s.disconnectHandler != null) { return this.s.disconnectHandler.add('command', ns, cmd, options, callback); } else if(readPreference.preference != 'primary' && !this.s.replicaSetState.hasSecondary() && !this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) { return this.s.disconnectHandler.add('command', ns, cmd, options, callback); } // Pick a server var server = this.s.replicaSetState.pickServer(readPreference); // We received an error, return it if(!(server instanceof Server)) return callback(server); // Emit debug event if(self.s.debug) self.emit('pickedServer', ReadPreference.primary, server); // No server returned we had an error if(server == null) { return callback(new MongoError(f("no server found that matches the provided readPreference %s", readPreference))); } // Execute the command server.command(ns, cmd, options, callback); } /** * Authenticate using a specified mechanism * @method * @param {string} mechanism The Auth mechanism we are invoking * @param {string} db The db we are invoking the mechanism against * @param {...object} param Parameters for the specific mechanism * @param {authResultCallback} callback A callback function */ ReplSet.prototype.auth = function(mechanism, db) { var allArgs = Array.prototype.slice.call(arguments, 0).slice(0); var self = this; var args = Array.prototype.slice.call(arguments, 2); var callback = args.pop(); // If we don't have the mechanism fail if(this.authProviders[mechanism] == null && mechanism != 'default') { return callback(new MongoError(f("auth provider %s does not exist", mechanism))); } // Are we already authenticating, throw if(this.authenticating) { return callback(new MongoError('authentication or logout allready in process')); } // Topology is not connected, save the call in the provided store to be // Executed at some point when the handler deems it's reconnected if(!self.s.replicaSetState.hasPrimary() && self.s.disconnectHandler != null) { return self.s.disconnectHandler.add('auth', db, allArgs, {}, callback); } // Set to authenticating this.authenticating = true; // All errors var errors = []; // Get all the servers var servers = this.s.replicaSetState.allServers(); // No servers return if(servers.length == 0) { this.authenticating = false; callback(null, true); } // Authenticate function auth(server) { // Arguments without a callback var argsWithoutCallback = [mechanism, db].concat(args.slice(0)); // Create arguments var finalArguments = argsWithoutCallback.concat([function(err) { count = count - 1; // Save all the errors if(err) errors.push({name: server.name, err: err}); // We are done if(count == 0) { // Auth is done self.authenticating = false; // Return the auth error if(errors.length) return callback(MongoError.create({ message: 'authentication fail', errors: errors }), false); // Successfully authenticated session callback(null, self); } }]); if(!server.lastIsMaster().arbiterOnly) { // Execute the auth only against non arbiter servers server.auth.apply(server, finalArguments); } else { // If we are authenticating against an arbiter just ignore it finalArguments.pop()(null); } } // Get total count var count = servers.length; // Authenticate against all servers while(servers.length > 0) { auth(servers.shift()); } } /** * Logout from a database * @method * @param {string} db The db we are logging out from * @param {authResultCallback} callback A callback function */ ReplSet.prototype.logout = function(dbName, callback) { var self = this; // Are we authenticating or logging out, throw if(this.authenticating) { throw new MongoError('authentication or logout allready in process'); } // Ensure no new members are processed while logging out this.authenticating = true; // Remove from all auth providers (avoid any reaplication of the auth details) var providers = Object.keys(this.authProviders); for(var i = 0; i < providers.length; i++) { this.authProviders[providers[i]].logout(dbName); } // Now logout all the servers var servers = this.s.replicaSetState.allServers(); var count = servers.length; if(count == 0) return callback(); var errors = []; function logoutServer(_server, cb) { _server.logout(dbName, function(err) { if(err) errors.push({name: _server.name, err: err}); cb(); }); } // Execute logout on all server instances for(i = 0; i < servers.length; i++) { logoutServer(servers[i], function() { count = count - 1; if(count == 0) { // Do not block new operations self.authenticating = false; // If we have one or more errors if(errors.length) return callback(MongoError.create({ message: f('logout failed against db %s', dbName), errors: errors }), false); // No errors callback(); } }) } } /** * Perform one or more remove operations * @method * @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1) * @param {{object}|{Long}} cmd Can be either a command returning a cursor or a cursorId * @param {object} [options.batchSize=0] Batchsize for the operation * @param {array} [options.documents=[]] Initial documents list for cursor * @param {ReadPreference} [options.readPreference] Specify read preference if command supports it * @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized. * @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields. * @param {opResultCallback} callback A callback function */ ReplSet.prototype.cursor = function(ns, cmd, cursorOptions) { cursorOptions = cursorOptions || {}; var FinalCursor = cursorOptions.cursorFactory || this.s.Cursor; return new FinalCursor(this.s.bson, ns, cmd, cursorOptions, this, this.s.options); } /** * A replset connect event, used to verify that the connection is up and running * * @event ReplSet#connect * @type {ReplSet} */ /** * A replset reconnect event, used to verify that the topology reconnected * * @event ReplSet#reconnect * @type {ReplSet} */ /** * A replset fullsetup event, used to signal that all topology members have been contacted. * * @event ReplSet#fullsetup * @type {ReplSet} */ /** * A replset all event, used to signal that all topology members have been contacted. * * @event ReplSet#all * @type {ReplSet} */ /** * A replset failed event, used to signal that initial replset connection failed. * * @event ReplSet#failed * @type {ReplSet} */ /** * A server member left the replicaset * * @event ReplSet#left * @type {function} * @param {string} type The type of member that left (primary|secondary|arbiter) * @param {Server} server The server object that left */ /** * A server member joined the replicaset * * @event ReplSet#joined * @type {function} * @param {string} type The type of member that joined (primary|secondary|arbiter) * @param {Server} server The server object that joined */ /** * A server opening SDAM monitoring event * * @event ReplSet#serverOpening * @type {object} */ /** * A server closed SDAM monitoring event * * @event ReplSet#serverClosed * @type {object} */ /** * A server description SDAM change monitoring event * * @event ReplSet#serverDescriptionChanged * @type {object} */ /** * A topology open SDAM event * * @event ReplSet#topologyOpening * @type {object} */ /** * A topology closed SDAM event * * @event ReplSet#topologyClosed * @type {object} */ /** * A topology structure SDAM change event * * @event ReplSet#topologyDescriptionChanged * @type {object} */ /** * A topology serverHeartbeatStarted SDAM event * * @event ReplSet#serverHeartbeatStarted * @type {object} */ /** * A topology serverHeartbeatFailed SDAM event * * @event ReplSet#serverHeartbeatFailed * @type {object} */ /** * A topology serverHeartbeatSucceeded SDAM change event * * @event ReplSet#serverHeartbeatSucceeded * @type {object} */ module.exports = ReplSet;